Expand description
Component symbol definitions.
Each component type maps to a vector symbol defined as a series of path commands (move_to, line_to, arc_to, close). These render at any resolution with zero texture memory when drawn with Lyon or a similar path rasterizer.
Enums§
- PathCmd
- A path command for vector symbol rendering.
- Symbol
Type - Enumeration of all symbol types used in the layout.
Functions§
- symbol_
for_ kind - A symbol identifier string used in the layout JSON. At runtime, the shader/renderer maps this to the actual path commands.
- symbol_
paths - Get the path commands for a given symbol type.